Mercenaries gave players a choice of three characters too, though they were all roughly identical. Mercenaries had levels that were bigger than a Haribo that’s been soaked in water for two weeks, gained self-awareness, hit puberty and decided that it wants to make a profession out of writing long and rambling similes that don’t really mean anything.Ĭonquest by comparison has some very small and very linear levels, with objectives that aren’t about finding smart ways to outwit the AI but rather just hammering the right mouse button until all that’s left of your enemies is a paste that looks like dried ketchup. It’s basically, as Harry so succinctly put it in one of his hourly (and hour long) looking-over-my-shoulder sessions, Mercenaries 2: Fuel of Mordor.Ĭomparing LOTR: Conquest to Pandemic’s other recent third person shooter though is a bit misleading it has to be said. From the defence of Helms Deep to the assault on The Black Gate, all the important bits are here. Players take over the role of soldiers in one of the armies in the Lord of the Rings universe and are thrown in to all the most massive battles. The basic structure to the game then is pretty much spelled out by a list of its key features.
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